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Rival emerges from stealth with £3.2m pre-seed led by Speedinvest for its AI 2D-to-3D content platform

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Rival
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Alexander Oppermann; Konrad Melzer
💰
£3.2m
🌎
London, United Kingdom
Mar 25, 2025

Rival, a startup that develops technology to enable millions of users to create and share 3D content, has today come out of stealth and announced it has raised a £3.2 million pre-seed round.

The round was led by Speedinvest, with participation from New Renaissance Ventures and high-profile angels.

Bridging the 3D content gap

Rival has created a platform that allows users to browse through immersive 3D short-form content in their spatial computing headset, in a similar fashion to how TikTok or Instagram Reels work with conventional videos.

It’s easy for users to create and share their own content. In addition to uploading conventional 3D content, users will be able to convert any 2D video to an immersive 3D experience using the startup's first-of-its-kind 2D-to-3D foundational AI model. This solves the problem of there not being enough content to keep users engaged with their headsets over time.

Launching today, the Rival content platform is compatible with Meta Quest headsets, and early access is now available to the 2D-3D conversion model. Support for other headsets, including Apple Vision Pro and Pico, is in progress.

The London-based startup began as a side project for co-founders Alexander Oppermann, who has a background in entrepreneurship and private equity, and Konrad Melzer, a machine learning software engineer previously developing security software for the German FBI.

Rival has been quietly working on its product since July 2023 and assembled a team of Google, Meta, and Amazon engineers after raising the round in December 2023. Rival now plans to grow its team with more ML/AI engineers and expand its presence in the U.S. market.

Unlocking spatial computing’s potential

Spatial computing hardware is now rapidly advancing, but the lack of content is slowing mass adoption. Rival’s 3D AI technology is a catalyst to unlock spatial computing’s potential, allowing users to create, share, and explore immersive content.

Rival will become the essential infrastructure for the spatial computing era, making 3D creation accessible to millions of everyday users. We're building a platform that removes technical barriers, enabling a new generation of creators to shape immersive digital experiences. Our technology solves the critical content gap that's currently limiting the potential of spatial computing.
Alexander Oppermann, Co-founder & CEO
Spatial computing is at an inflection point, but the biggest gap is content. Rival is solving this with AI that makes 3D creation effortless, unlocking a whole new wave of immersive experiences. Alex, Konrad, and the team move fast, and they’ve quietly built something game-changing. We backed them because they’re not just iterating on existing tools, they’re building the foundation for how we’ll create and consume 3D content in the future.
Victor Huerbe, Investor at Speedinvest
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